struct raft_fsm — Application state machine¶
The FSM struct defines the interface that the application’s state machine must implement in order to be replicated by Raft.
Data types¶
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struct
raft_fsm¶ Hold pointers to an actual implementation of the FSM interface.
Public members¶
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void*
data¶ Space for user-defined arbitrary data. C-Raft does not use and does not touch this field.
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int
version¶ API version implemented by this instance. Currently 1.
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int
(*apply)(struct raft_fsm *fsm, const struct raft_buffer *buf, void **result)¶ Apply a committed RAFT_COMMAND entry to the state machine.