﻿<?xml version="1.0" encoding="utf-8"?><Type Name="SocketFlags" FullName="System.Net.Sockets.SocketFlags" FullNameSP="System_Net_Sockets_SocketFlags" Maintainer="ecma"><TypeSignature Language="ILASM" Value=".class public sealed serializable SocketFlags extends System.Enum" /><TypeSignature Language="C#" Value="public enum SocketFlags" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed SocketFlags extends System.Enum" /><MemberOfLibrary>Networking</MemberOfLibrary><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey><AssemblyVersion>1.0.x.x</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Attributes><Attribute><AttributeName>System.Flags</AttributeName></Attribute></Attributes><Docs><remarks><para>The following methods use this enumeration:</para><list type="bullet"><item><term><see cref="M:System.Net.Sockets.Socket.BeginReceive(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.AsyncCallback,System.Object)" /></term></item><item><term><see cref="M:System.Net.Sockets.Socket.BeginReceiveFrom(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint@,System.AsyncCallback,System.Object)" /></term></item><item><term><see cref="M:System.Net.Sockets.Socket.BeginSend(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.AsyncCallback,System.Object)" /></term></item><item><term><see cref="M:System.Net.Sockets.Socket.BeginSendTo(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint,System.AsyncCallback,System.Object)" /></term></item><item><term><see cref="M:System.Net.Sockets.Socket.Receive(System.Byte[],System.Int32,System.Net.Sockets.SocketFlags)" /></term></item><item><term><see cref="M:System.Net.Sockets.Socket.ReceiveFrom(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint@)" /></term></item><item><term><see cref="M:System.Net.Sockets.Socket.Send(System.Byte[],System.Int32,System.Net.Sockets.SocketFlags)" /></term></item><item><term><see cref="M:System.Net.Sockets.Socket.SendTo(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint)" /></term></item></list></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies socket send and receive behaviors.</para></summary></Docs><Members><Member MemberName="Broadcast"><MemberSignature Language="C#" Value="Broadcast" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Broadcast = int32(1024)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Indicates a broadcast packet.</para></summary></Docs></Member><Member MemberName="ControlDataTruncated"><MemberSignature Language="C#" Value="ControlDataTruncated" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags ControlDataTruncated = int32(512)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Indicates that the control data did not fit into an internal 64-KB buffer and was truncated.</para></summary></Docs></Member><Member MemberName="DontRoute"><MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags DontRoute = 0x4" /><MemberSignature Language="C#" Value="DontRoute" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags DontRoute = int32(4)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Parameters /><MemberValue>DontRoute</MemberValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Send without using routing tables.</para></summary></Docs><Excluded>0</Excluded></Member><Member MemberName="MaxIOVectorLength"><MemberSignature Language="C#" Value="MaxIOVectorLength" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags MaxIOVectorLength = int32(16)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><MemberValue>MaxIOVectorLength</MemberValue><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Provides a standard value for the number of WSABUF structures that are used to send and receive data. This value is not used or supported on net_v45.</para></summary></Docs></Member><Member MemberName="Multicast"><MemberSignature Language="C#" Value="Multicast" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Multicast = int32(2048)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Indicates a multicast packet.</para></summary></Docs></Member><Member MemberName="None"><MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags None = 0x0" /><MemberSignature Language="C#" Value="None" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags None = int32(0)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Parameters /><MemberValue>None</MemberValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Use no flags for this call.</para></summary></Docs><Excluded>0</Excluded></Member><Member MemberName="OutOfBand"><MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags OutOfBand = 0x1" /><MemberSignature Language="C#" Value="OutOfBand" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags OutOfBand = int32(1)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Parameters /><MemberValue>OutOfBand</MemberValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Process out-of-band data.</para></summary></Docs><Excluded>0</Excluded></Member><Member MemberName="Partial"><MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Partial = 0x8000" /><MemberSignature Language="C#" Value="Partial" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Partial = int32(32768)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Parameters /><MemberValue>Partial</MemberValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Partial send or receive for message.</para></summary></Docs><Excluded>0</Excluded></Member><Member MemberName="Peek"><MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Peek = 0x2" /><MemberSignature Language="C#" Value="Peek" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Peek = int32(2)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Parameters /><MemberValue>Peek</MemberValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Peek at the incoming message.</para></summary></Docs><Excluded>0</Excluded></Member><Member MemberName="Truncated"><MemberSignature Language="C#" Value="Truncated" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Truncated = int32(256)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Net.Sockets.SocketFlags</ReturnType></ReturnValue><Docs><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>The message was too large to fit into the specified buffer and was truncated.</para></summary></Docs></Member></Members><TypeExcluded>0</TypeExcluded></Type>